In Phase one of this two year public engagement project we will run a series of five consultation workshops delivered in schools (identified by the University of Nottingham’s outreach team). These creative workshops will introduce the issues of AMR, co-develop strategies for visualising the invisible, develop appropriate language for the narration of the film, and user-test the film during its development phase. The children will use paper templates to draw and collage onto, then upload to create 3D/360VR environments for instant viewing in VR headsets or browser windows. Discussion will be facilitated between children, artists and scientists, engaging a total of 300 children.
The University of Nottingham's outreach team have already identified 20 secondary schools to approach for this phase of the project, We are especially interested in working in underserved schools, who may have less availability to technology and external people running workshops. In each school we will run 2 half day workshops for classes of 30 students, reaching 60 per school. 300 over the course of the engagement.
We will take 30 Google daydream VR headsets with Samsung phones, to use as part of the workshop, and students will be able to experience previous work that we have made and feedback on what is and isn't successful in engaging them.
These workshops will also help to develop the language that the scientists use when discussing issues surrounding antimicrobial resistance. when experiencing the final film the viewer will be able to choose from different narratives, each one pitched at different levels of understanding. The scientists have extensive experience of communicating with people aged 18+ so will use these workshops to develop the language used with children of secondary school age, from 11 - 18.